Independent digital workshop

Ideas become things here.

Games, tools, worlds and experiments built with AI-assisted development — with design, iteration, testing and human decisions left visible.

AI_ASSISTED ≠ AUTOPILOT

design / iterate / test / verify / ship

A person relaxing at a retro computer displaying the G Vibe Dev logo
GVIBEDEV.CCBUILD_01 / HOME SHELL

Run it

Web Apps

Playable and usable projects that belong on the web, not behind a brochure screenshot.

Arena Rubra title over a monumental ruined city, cropped for the project-card format.
Web AppDemo — Work in Progress

Arena Rubra

A tactical card game on a hexagonal battlefield, combining cards, territorial control, faction identity and an evolving digital ruleset.

Tactical card gameTurn-based strategyHTML / CSS / JavaScriptAI-assisted development
Arena Rubra Card Composer interface with a faction card rendered beside its editing controls.
Web AppStep 2A — Active Development

Arena Rubra Card Composer

A browser-based companion for assembling Arena Rubra cards from faction templates, illustrations and structured card data, then rendering them as exportable PNG assets.

Web appCard toolsArena RubraAsset pipeline

Make things

Tools & Downloads

Independent tools built to solve concrete production problems. Download links will point to GitHub Releases when their project pages are published.

Unum Sunt Sprite Studio production view with a cleaned pixel-art character and application branding.
ToolDevelopment Preview

Unum Sunt Sprite Studio

A desktop workflow for turning motion references into cleaned, aligned and export-ready sprite assets.

Sprite pipelineWindows DesktopWanGP bridgeFrame extractionCleanup & alignment
Rubra Packager Projects workspace with registered projects and build actions.
Toolv0.5.0 — Active Development

Rubra Packager

A Windows release workstation for validating trusted static web games and packaging them for Windows and Android.

Release packagingWindows EXEAndroid APK / AABPreflight validation
Rubra Image Forge desktop workspace in standard conversion mode.
ToolR3a v0.3.1 — Development Prototype

Rubra Image Forge

A local batch workstation for converting image folders, preparing WebP outputs and generating 256×256 token-ready assets with a prototype-friendly preflight workflow.

Batch imagingWebPToken pipelineLocal desktop toolDevelopment prototype

Build worlds

Worlds / Ongoing Projects

Long-form projects where software, game design, writing and worldbuilding overlap.

Radix Machinae cover presented as a book object on a dark bronze-black field.
WorldNovel in Development

Unum Sunt

A speculative narrative about intelligence, freedom, recurrence and the systems we build to escape our own imperfections.

Speculative fictionArtificial intelligencePhilosophyWorldbuilding
Arena Rubra tabletop concept with a hex battlefield, miniatures, cards and player components.
GamePre-production tabletop prototype

Arena Rubra — Board Game

The physical tabletop form of Arena Rubra: a two-player tactical card game built around deck planning, hex-map positioning and strategic pressure.

TabletopTactical card gameHex strategyDeck construction

Side channel

BiggityKot

A separate black-and-white channel for playable experiments and smaller game projects inside the wider GVibeDev system.

B&W Survivors monochrome skull emblem and title, composed for the project card.
Game0.9A — Active Prototype

B&W Survivors

A monochrome browser survival prototype built around waves, weapon loadouts, bosses, character customization and a compact mobile interface.

BiggityKotBrowser gameSurvivalJavaScript

// MANIFESTO_01

AI is leverage, not autopilot.

The point is not to pretend that one prompt replaces a craft. The point is to use new tools to attempt more, learn faster, and keep the human work visible: choosing, correcting, testing, verifying and deciding what deserves to survive the next iteration.

Open the workshop

The repositories are part of the story.

Public code, experiments and project history live on GitHub. The portfolio is the map; the repositories are where the work can be inspected.

Visit GitHub